Preview supplied with this Metin2 resource

What this pack contains
Fourteen pet model families under ymir work/npc_pet: blue dragon, hydra, hanma, sheep, monkey, pve dragon, pwahuang, red dragon, redthief officer, smhgate pet/young, red-poison spider, white dragon and yamachun. There are 75 GR2 members (meshes and motions), 35 MSM registrations, 71 MSA motion definitions, 14 motlist files, 36 DDS textures and one TGA icon. This is an asset library, not a growth-pet source system, egg quest or ready-to-install server.

M2City r1 fixes
The five redthief officer MSA files point to npc2/redthief2_officer_young1, while the matching motion files are supplied in npc_pet/redthief2_officer_young1. The six-file reviewed overlay corrects those five motion paths and normalizes the sheep motlist's Wait/Run/Walk filename case to the actual supplied lowercase MSA names. Every corrected motion reference was checked against the archive member list. Original files remain in the original archive for comparison.

Known dependencies and important distinctions
The six alternate smhgate_pet MSM files reference smhgate_boss_wea_2.dds through smhgate_boss_wea_7.dds under monster2/smhgate_boss. These target textures are not supplied. SourceSkin keys identify materials in the model and must not be renamed just because a path scanner cannot find them. Obtain the matching target textures from your authorized library or use only variants whose material dependencies you have verified in the engine.
smhgate_young intentionally references the smhgate_pet motion directory; whitedragon_pet references hydra motions. Those files exist here, but skeleton compatibility and visual results have not been tested. Shared motion references are not automatically missing files.

Installation
Unpack original/PETS(COMPRATO).rar in a staging directory, then overlay reviewed/ onto the Client content root. Preserve ymir work/npc_pet paths and all required shared directories. Merge pet NPC VNUM-to-MSM entries into your existing npclist; create matching client/server mob_proto records and map summon items in your own pet system. No VNUM, item_proto, summon quest, bonus table or growth logic is included. Verify IDs are unused, check motion loops/attachment heights and inspect syserr for missing files before publishing to players.

Review evidence and credit
All 37 textures decoded and all 120 text/MSM/MSA configs were inspected for load references; 75 GR2 files were inventoried but not rendered. The preview shows supplied RGB texture samples with alpha omitted for readability, not rendered pets or tested gameplay. No executable or server implementation is in this pack. Exact public release/author could not be independently established from the supplied name. Redistribution was confirmed by the supplying owner; artwork rights are not relicensed. Original archive SHA-256 and test boundaries are included.

Editorial resource — M2City
Version: Owner-supplied legacy integration; M2City r1 (2026-11-04); exact fork unspecified
Rights: Owner explicitly confirmed public redistribution. Preserve original notices; no open-source relicensing.
Validation: 37 textures decoded; 120 configs inspected; six-file overlay fixes five misplaced motion references and sheep motlist case, all corrected targets resolve exactly. 75 GR2 files inventoried, no render/animation/client/server runtime test. Six external alternate weapon textures still absent and disclosed.
Source: Owner-supplied archive, reviewed files and retained notices; exact upstream release not established
SHA-256: 1db42011b6e274eaf07185b54dd8a9cf19e8756245fe4ba00d6ae9cabce42973