Maps & Dungeon Resources
Metin2 Fireland map v1.0: 6×6 client data and server map configuration
M2City Maps · Editorial · Published 2026-11-05 · Branch-specific details should be checked against your own source.
This is the individual Fireland version1.0 archive from the owner's CORE collection. It contains client-side feuerland map data and server-side germany/map/feuerland configuration. It is being published once as a map resource; the collection container is not a second copy of the same download.
Configuration verified from the supplied files
Both client and server Setting files declare MapSize 6 6, CellScale 200 and BasePosition 588800 614400. They refer to textureset/metin2_n_flame_01.txt. The client Environment points at ashia2_map_n_flame_dragon_01.msenv, while the server Setting names desert.msenv; preserve the distinction and check which file your client loads. Several supplied spawn lists, including regen.txt, boss.txt and stone.txt, are empty: this pack does not define a populated hunting area by itself.
Installation plan for a private test server
1. Back up the map you will replace, atlasinfo entries, map index/allocation settings and existing spawns. Use an unused map slot if you are comparing the design instead of replacing a live area.
2. Merge the client terrain/property/texture/environment assets and preserve their internal paths. Check every dependency named by Setting and property files before repacking the client.
3. Install the matching server map directory and reconcile its map index and MAP_ALLOW configuration. Match the atlas entry and both BasePosition values; the included client info specifically calls out coordinate mismatches as a teleport failure cause.
4. Start without production spawns. Enter the area with a test character and inspect boundaries, blocked tiles, terrain heights, lighting and return teleport. Only then add your branch's NPC, monster, metin and boss spawn lists.
Credit and media
The archive includes Cryptel Service creator links, a map-design thread and the YouTube channel https://www.youtube.com/@xxN0N4MExx/videos. The old cryptel-service.com domain now redirects to a domain-sale page (checked 2026-11-04), so it is not presented as a current author website. The supplied notices remain intact in the download. No screenshot has been presented as an in-game test by M2City, and no showcase video has been independently matched to this exact archive.
Validation and changes
The 1,021-member archive passed its integrity check and has an independently recorded SHA-256. The matching size/base coordinates and the configuration differences above were inspected. No files were modified. WorldEditor loading, a game/client run, collisions and spawns still need validation on the target server.
Editorial resource — M2City
Version: Fireland version1.0 as labelled in the supplied CORE collection; no source branch specified
Rights: Public redistribution confirmed by the supplying owner. Original author notices retained; no new open-source licence granted.
Validation: RAR integrity and SHA-256; 1,021 member inventory; client/server MapSize and BasePosition compared. No WorldEditor/client load, spawn test or binary scan.
Source: Owner-supplied map archive record
SHA-256: 283e75d35dc0d68eff8e1cad2398b2d0ccbd079e07e6be7de80e66158efe1bca
Download package
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